Ferocious Skeletal Champion Archer
|Ferocious Skeletal Champion Archer|
Neutral Evil (Skeleton)
180 experience points
|98 Hit points|
Resistance: Damage Reduction: 5/Bludgeoning
Immune to: Mind-Affecting, Fear, Compulsion, Emotion, Poison, Disease, Charmed, Dazed, Death, Sleep, ability score damage, drain
Energy: Cold, Negative
Effects and Conditions: Nauseated, Fatigued, Sickened
|Range: Composite Longbow|
Range: 50 ft.
Damage: 6-13 Piercing
BASE ATTACK BONUS
|+15 Bonus||30 Defense|
Features and Abilities
|Charge, Coup de Grace, Demoralize (Persuasion)|
Fighting Defensively, Acrobatics (Mobility), Rapid Shot
Improved Initiative, Channel Resistance +4, Undead Creature, Point-Blank Shot, Fighter Proficiencies, Precise Shot, Weapon Focus (Long Bow), Bravery, Armor Training, Toughness, Weapon Specialization (Long Bow), Manyshot, Weapon Training (Bows), Point-Blank Master (Long Bow), Clustered Shots, Greater Weapon Focus (Long Bow), Critical Focus, Improved Critical (Long Bow)
Analyze Skill: Lore (Religion) DC 23
Ferocious Skeletal Champion Archer is a creature in Pathfinder: Kingmaker.
Description[edit | edit source]
Skeletons are the animated bones of the dead, brought to unlife through foul magic. While most skeletons are mindless automatons, they still possess an evil cunning imparted to them by their animating force – a cunning that allows them to wield weapons and wear armor.
Notes[edit | edit source]
- This skeleton variant is guaranteed to find at the Lonely Barrow location.