Ferocious Skeletal Champion

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Ferocious Skeletal Champion
FerociousSkeletalChampion.png

Neutral Evil (Skeleton)

6 Fighter
2 Undead
Size
Medium
Speed
30 ft.
Initiative
+5
STR
19
DEX
13
CON
10
INT
9
WIS
10
CHA
12

Skill
7 Perception

67 experience points

Defense
64 Hit points
AC
25

Flat-footed
23
Touch
14
Fortitude
6
Will
7
Reflex
3

Resistance: Damage Reduction: 5/Bludgeoning

Immune to: Mind-Affecting, Fear, Compulsion, Emotion, Poison, Disease, Charmed, Dazed, Death, Sleep, ability score damage, drain
Energy: Cold, Negative
Effects and Conditions: Nauseated, Fatigued, Sickened

Vulnerable to:

Offense
Melee: Masterwork Longsword
Range: 2 ft.
Attack: +13/+8
Damage: 12-19 Slashing

BASE ATTACK BONUS
+7/+2/-/-
COMBAT MANEUVER
+13 Bonus 25 Defense

Features and Abilities
Charge, Coup de Grace, Demoralize (Persuasion)
Fighting Defensively, Acrobatics (Mobility), Power Attack
Improved Initiative, Channel Resistance +4, Undead Creature, Fighter Proficiencies, Armor Proficiency (Light Armor), Armor Proficiency (Medium Armor), Armor Proficiency (Heavy Armor), Simple Weapon Proficiency, Martial Weapons Proficiency, Shield Proficiency, Tower Shield Proficiency, Dodge, Weapon Focus (Longsword), Bravery, Combat Reflexes, Armor Training, Toughness, Weapon Specialization (Longsword), Iron Will, Weapon Training (Heavy Blades), Shield Focus

Analyze Skill: Knowledge (Arcana) DC 18


Ferocious Skeletal Champion is a creature in Pathfinder: Kingmaker.

Description[edit | edit source]

Skeletons are the animated bones of the dead, brought to unlife through foul magic. While most skeletons are mindless automatons, they still possess an evil cunning imparted to them by their animating force – a cunning that allows them to wield weapons and wear armor.

Loot[edit | edit source]