Fear

From Pathfinder: Kingmaker Wiki
Jump to: navigation, search
Fear
No image yet (assign one from this category if you see this)
Details
Effect(s)
You can, as a standard action, use one of your uses of channel positive energy to cause all undead within 30 feet of you to flee, as if panicked. Undead receive a Will save to negate the effect. The DC for this Will save is equal to 10 + 1/2 your cleric level + your Charisma modifier. Undead that fail their save flee for 1 minute.[LONGSTART] Intelligent undead receive a new saving throw each round to end the effect. If you use channel energy in this way, it has no other effect (it does not heal or harm nearby creatures).[LONGEND]

Fear is a feat in Pathfinder: Kingmaker.

Effects[edit | edit source]

You can, as a standard action, use one of your uses of channel positive energy to cause all undead within 30 feet of you to flee, as if panicked. Undead receive a Will save to negate the effect. The DC for this Will save is equal to 10 + 1/2 your cleric level + your Charisma modifier. Undead that fail their save flee for 1 minute.[LONGSTART] Intelligent undead receive a new saving throw each round to end the effect. If you use channel energy in this way, it has no other effect (it does not heal or harm nearby creatures).[LONGEND]

Strategy[edit | edit source]

Click here to add a strategy!