Farnirras the Pensive

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Farnirras the Pensive
FarnirrasThePensive.png
Details
Human
Chaotic Evil
20 Wizard
Location
Lonely Barrow
Magical Prison
Farnirras the Pensive
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Chaotic Evil (Human)

20 Wizard
Size
Medium
Speed
30 ft.
Initiative
+2
STR
7
DEX
14
CON
10
INT
39
WIS
20
CHA
32

Skill
27 Perception

61440 experience points

Defense
330 Hit points
AC
45

Flat-footed
43
Touch
28
Fortitude
20
Will
24
Reflex
15

Resistance: Damage Reduction: 15/Bludgeoning, Damage Reduction: 15/magic

Immune to: Mind-Affecting, Fear, Compulsion, Emotion, Poison, Disease, Charmed, Dazed, Stunned, Death, Sleep, Critical hits, ability score damage, drain
Energy: Cold, Negative
Effects and Conditions: Stunned, Sleep, Nauseated, Fatigued, Sickened

Vulnerable to:

Offense
Range: Light Crossbow
Range: 50 ft.
Attack: +14/+9
Damage: 1-8 Piercing

BASE ATTACK BONUS
+10/+5/-/-
COMBAT MANEUVER
+10 Bonus 36 Defense

Features and Abilities
Charge, Paralyzing Touch, Coup de Grace, Demoralize (Persuasion), Treat Affliction, Acid Splash, Ray of Frost, Jolt, Daze, Resistance, Touch of Fatigue, Light, Disrupt Undead, Flare
Fighting Defensively, Acrobatics (Mobility)
Channel Resistance +4, Blindsight 60ft., Immunity to Bleed, Undead Creature, Cantrips, Wizard Proficiencies, Metamagic (Quicken Spell), Spell Focus (Conjuration), Spell Focus (Necromancy), Greater Spell Focus (Necromancy), Metamagic (Empower Spell), Greater Spell Focus (Conjuration), Point-Blank Shot, Precise Shot, Metamagic (Maximize Spell), Toughness, Iron Will, Metamagic (Extend Spell), Lightning Reflexes, Great Fortitude

Analyze Skill: Lore (Nature) DC 40, Knowledge (Arcana) DC 40

Farnirras the Pensive is a character in Pathfinder: Kingmaker.

Biography[edit | edit source]

  • Once a powerful Wizard, who turned himself into lich. In process he developed an alter-ego, that didn't share Farnirras's views and managed to lock him out in a magical prison in Lonely Barrow. He is the initiator and main antagonist of Magical Prison quest.

Interactions[edit | edit source]

  • First met in person, when you come to release him in Lonely Barrow location. Fight with him is unavoidable. At the beginning of the fight he summons four Guardian Armors.

Loot[edit | edit source]