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Faldrox the Huntsman
FaldroxtheHuntsman
Details
Satyr
Chaotic Evil
Bard
Fey
Castle of Knives
The First Crown
Dialogue List
Dialogue (Faldrox the Huntsman)
[Show Code]
WrigglingManAgent (e511bdad78f8b0143b0be6d70e611c65)
Faldrox the Huntsman
FaldroxtheHuntsman

Chaotic Evil (Satyr)

13 Bard
8 Fey
Size
Medium
Speed
40 ft.
Initiative
+5
STR
12
DEX
20
CON
17
INT
12
WIS
16
CHA
26

Skills
25 Mobility
35 Persuasion
23 Lore (Nature)
32 Perception
31 Stealth

720 experience points

Defense
184 Hit points
AC
32

Flat-footed
27
Touch
19
Fortitude
+13
Will
+21
Reflex
+23

Resistance:
Damage Reduction 5/Cold Iron

Offense
Range: Shortbow +1
Range: 40 ft.
Attack: +23/+18/+13
Damage: 2-7 Piercing 1d6+1

BASE ATTACK BONUS
+13/+8/+3/-
COMBAT MANEUVER
+18 Bonus 34 Defense

Features and Abilities
Charge, Coup de Grace, Demoralize (Persuasion), Treat Affliction, Daze, Resistance, Light, Touch of Fatigue, Flare, Soothing Performance
Inspire Courage, Fighting Defensively, Acrobatics (Mobility), Inspire Courage, Inspire Competence, Fascinate, Dirge of Doom, Inspire Greatness
Weapon Finesse, Dodge, Damage Reduction 5/cold iron, Inspire Courage, Feat, Coup de Grace, Bard Proficiencies, Armor Proficiency (Light Armor), Simple Weapon Proficiency, Shield Proficiency, Cantrips (Bard), Inspire Courage, Bardic Knowledge, Detect Magic, Toughness, Bard Talent, Well-Versed, Inspire Competence, Point-Blank Shot, Precise Shot, Fascinate, Bardic Performance (Move Action), Spell Focus (Enchantment), Dirge of Doom, Inspire Greatness, Greater Spell Focus (Enchantment), Jack of All Trades, Spell Focus (Transmutation), Soothing Performance, Bardic Performance (Swift Action)

Analyze Skill: Lore (Nature) DC 28

WrigglingManAgent (e511bdad78f8b0143b0be6d70e611c65)

Faldrox the Huntsman is a character in Pathfinder: Kingmaker.

Description[ | ]

Satyrs, known in some regions as fauns, are debauched and hedonistic creatures of the deepest, most primeval parts of the woods. They adore wine, music, and carnal delights, and are renowned as rakes and smooth-talkers, wooing unwary maidens and shepherd boys and leaving a trail of awkward explanations and unplanned pregnancies in their wakes.

Though their bodies are almost always those of attractive and well-built men, much of the satyrs’ talent for seduction lies in their talent for music. With the aid of his eponymous pipes, a satyr is capable of weaving a wide variety of melodic spells designed to enchant others and bring them in line with his capricious desires.

In addition to their constant frolicking, satyrs often act as guardians of the creatures in their forest homes, and any who manage to turn the satyr’s lust to wrath are likely to find themselves facing down dangerous animals surrounding the faun. Still, while satyrs tend to value their own amusement well above the rights of others, they bear no ill will toward those they seduce. Children born from such encounters are always full-blooded satyrs, and are generally spirited away by their riotous kin soon after birth.

Interactions[ | ]

The Wriggling Man's agent that prevents you from getting a First Crown Fragment (Purple Worms) for The First Crown. Can be killed or persuaded through Bluff check.

Notes[ | ]

Loot[ | ]

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