Evindra

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Evindra
Evindra.png
Details
Nereid
Chaotic Neutral
Fey
Location
Whiterose Abbey
War of the River Kings
Evindra at Whiterose Abbey
No image yet

Chaotic Neutral (Nereid)

16 Fey
Size
Medium
Speed
30 ft.
Initiative
+9
STR
11
DEX
29
CON
24
INT
14
WIS
22
CHA
22

Skill
25 Persuasion
25 Lore (Nature)
27 Perception
16 Athletics
28 Stealth

480 experience points

Defense
168 Hit points
AC
28

Flat-footed
18
Touch
28
Fortitude
12
Will
16
Reflex
19

Resistance: 25 Spell Resistance, Damage Reduction 10/Cold Iron

Immune to: Poison
Energy: Cold

Vulnerable to:

Offense
Melee: Touch
Range: 2 ft.
Attack: +19
Damage: 0-0 Piercing

BASE ATTACK BONUS
+8/+3/-/-
COMBAT MANEUVER
+10 Bonus 44 Defense

Features and Abilities
Charge, Nereid Spray, Summon Huge Water Elemental, Coup de Grace, Demoralize (Persuasion), Treat Affliction
Fighting Defensively, Acrobatics (Mobility)
Weapon Finesse, Dodge, Unearthly Grace, Poison, Water Subtype, Point-Blank Shot, Precise Shot, Defensive Combat Training

Analyze Skill: Lore (Nature) DC 27, Knowledge (Arcana) DC 27

Evindra at Whiterose Abbey is a character in Pathfinder: Kingmaker.

Biography[edit | edit source]

A nereid, formerly a friend of Nyrissa, then imprisoned to serve as her living tool, a channel of her voice, and as a gift to Irovetti at Whiterose Abbey.

Description[edit | edit source]

Nereids are capricious and often dangerous aquatic fey who beguile, seduce, entrap, and drown unwitting travelers, particularly sailors.

Nereids most often appear as beautiful humanoid-seeming women bathing in water with a shawl.

They emit a beguiling aura that can compel creatures who are sexually attracted to their form to approach them. They are also venomous on contact and through spray.

When underwater, a nereid can become transparent at will.

Part of a nereid's life force is embedded in a shawl, which it protects with its life; destroying a nereid's shawl slowly drains it of its life. While they can fashion a new shawl from water, the process can take up to four hours to complete.

Many sailors have met their doom following a nereid, for though a nereid's beauty is otherwordly, her watery kiss is death, as it floods its victim's lungs with water, and can drown a victim within seconds. Others seek out nereids, for if one can secure control over the creature's shawl, the cloth can be used to force the nereid's compliance. A nereid forced to obey in this manner immediately attempts to slay her master as soon as she can secure her shawl's safety.

Notes[edit | edit source]

  • You meet her at Whiterose Abbey during War of the River Kings quest. When you come there - she is imprisoned in the Dripping Clock, which is guarded by Gardener and his servants. When you break the Clock, Evindra shares with you a message from Nyrissa and some more information.
  • Her minor xp and loot rewards make her uninviting target for killing, but if you are Neutral Evil, or just want see her dead - it's up to you.

Loot[edit | edit source]

See Also[edit | edit source]