Erinyes Devil

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Erinyes Devil
ErinyesDevil.png

Lawful Evil (Devil)

14 Outsider
Size
Medium
Speed
30 ft.
Initiative
+13
STR
24
DEX
28
CON
25
INT
18
WIS
22
CHA
25

Skill
21 Persuasion 25 Perception
26 Stealth

480 experience points

Defense
189 Hit points
AC
30

Flat-footed
20
Touch
22
Fortitude
11
Will
15
Reflex
18

Resistance: 25Spell Resistance
Damage Reduction: 5/Good
Energy resistance: 10 Acid, 10 Cold

Immune to: Poison, Energy: Fire

Vulnerable to:

Offense
Range: Flaming Composite Longbow +1
Range: 50 ft.
Attack: +20/+20/+15/+10
Damage: 17-24 Piercing +1d6 Fire

BASE ATTACK BONUS
+14/+9/+4/-
COMBAT MANEUVER
+23 Bonus 43 Defense

Features and Abilities
Charge, Coup de Grace, Demoralize (Persuasion), Treat Affliction
Fighting Defensively, Acrobatics (Mobility), Rapid Shot, Deadly Aim
Extraplanar Subtype, Evil Subtype, Lawful Subtype, Devil Subtype, Dodge, Toughness, Combat Reflexes, Point-Blank Shot, Precise Shot, Improved Initiative, Manyshot

Analyze Skill: Lore (Religion) DC 27, Knowledge (Arcana) DC 27


Erinyes Devil is a creature in Pathfinder: Kingmaker.

Description[edit | edit source]

Known by many names — the Fallen, the Ash Wings, and the Furies—the devils called erinyes mock the form of the angelic hosts in their exaction of vengeance and bloody justice.

Executioners, not judges, erinyes alight upon the bladed eaves of Dis, Hell’s cosmopolitan second layer, ever attentive for chances to soar into battle, whether in defense of Hell, on the whims of diabolical masters, or at the impassioned summons of jilted mortal summoners. All erinyes weave deadly living ropes from their own hair, which they use in battle to lift their foes into the air, mocking and condemning their victims for their transgressions before dropping them from great heights.

Erinyes appear as darkly beautiful angels, augmenting their sensuality with deliberate bruises and scars. Yet despite their beauty, erinyes are not seducers — they lack the subtlety and patience required for such fine emotional manipulations, and instead vastly prefer to solve their problems with swift and excruciating violence. Often, an erinyes will stay her hand before attempting to slay a foe simply so she can draw out the victim’s suffering. Death is usually the only way to escape an erinyes’s not-so-tender attentions, and the most powerful of these devils excel at keeping their enemies alive but helpless so as to extend their torment — many going as far as to keep their victims alive with magic. Rumors hold that the most powerful erinyes torturers have skills that allow their torment to continue even after their subject has died from their attentions.

Most erinyes stand just under 6 feet tall and weigh approximately 140 pounds, even with their blackfeathered wings that stretch over 10 feet wide.

Notes[edit | edit source]

Loot[edit | edit source]