Dweomercat

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Dweomercat
Dweomercat.png

Chaotic Neutral

10 Magical Beast
Size
Medium
Speed
40 ft.
Initiative
+13
STR
20
DEX
28
CON
21
INT
17
WIS
20
CHA
20

Skill
13 Knowledge (Arcana) 24 Perception
18 Athletics
32 Stealth

90 experience points

Defense
105 Hit points
AC
28

Flat-footed
18
Touch
20
Fortitude
12
Will
8
Reflex
18

Resistance: Spell Resistance: 20
Damage Reduction: 5/magic

Immune to:

Vulnerable to:

Offense
Bite
Range: 2 ft.
Attack: +19
Damage: 1d6+5 SPB plus antimagic
Claw
Range: 2
Attack: +19 / +19 / +19 / +19
Damage: 1d4+5 SB

BASE ATTACK BONUS
+10 / +5
COMBAT MANEUVER
+15 Bonus 35 Defense

Features and Abilities
Charge, Dweomer Leap, Charge, Demoralize (Persuasion), Treat Affliction
Fighting Defensively, Acrobatics (Mobility)
Damage Reduction 5/magic, Dweomer Leap, Antimagic Fangs, Spell Link, Pounce, Feat, Dodge, Combat Mobility, Weapon Finesse, Improved Initiative, Lightning Reflexes

Analyze Skill: Knowledge (Arcana) DC 20


Dweomercat is a creature in Pathfinder: Kingmaker.

Description[edit | edit source]

Powerful and regal, dweomercats prey upon lesser creatures, but even more voraciously hunt new and ever stranger sources of magic. Beings as much composed of sculpted arcane eddies as of flesh and blood, these capricious felines flourish along the intangible ley lines of their home realm, drinking in its weird powers as a plant thrives on light. Yet even more potent than their thirst for magic and the euphoria they draw from being in proximity to the reshaping of reality is dweomercats’ racial curiosity, which leads them endlessly across the First World - and ofen beyond.

The average adult dweomercat is about 4 feet tall and 7 feet long, weighing over 250 pounds, while their cubs are approximately 1 foot tall and weigh no more than 15 pounds.

Loot[edit | edit source]

Variations[edit | edit source]