Dugath

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Dugath
Ashman.png
Details
Human
Location
Kellid Barbarian Camp
Flintrock Grassland
Armag's Tomb
The Varnhold Vanishing
Hour of Rage
Dugath
Dugath1.png

Chaotic Neutral (Human)

13 Cleric
Size
Medium
Speed
20 ft.
Initiative
+6
STR
20
DEX
15
CON
20
INT
12
WIS
16
CHA
12

Skill
19 Lore (Religion)

45 experience points

Defense
150 Hit points
AC
22

Flat-footed
20
Touch
14
Fortitude
14
Will
12
Reflex
7

Resistance: -

Immune to: Poison, Death, ability score damage, drain
Effects and Conditions: Petrified

Vulnerable to: -

Offense
Endless War
Range: 2 ft.
Attack: +20 / +15
Damage: 2d6+26 S

BASE ATTACK BONUS
+9/+4/-/-
COMBAT MANEUVER
+16 Bonus 28 Defense

Features and Abilities
Charge, Haste, Coup de Grace, Demoralize (Persuasion), Treat Affliction, Resistance, Light, Virtue, Guidance, Channel Positive Energy - Heal Living, Channel Positive Energy - Damage Undead, Battle Rage, Cleave
Fighting Defensively, Power Attack
Weapon Training (Heavy Blades), Weapon Specialization (Greatsword), Weapon Focus (Greatswords), Improved Initiative, Feat, Coup de Grace, Cleric Proficiencies, Armor Proficiency (Light Armor), Armor Proficiency (Medium Armor), Simple Weapon Proficiency, Shield Proficiency, Deity Selection, Channel Energy, Domain Selection, Detect Magic, Crusader Bonus Feat, Gorum, Channel Positive Energy, Spontaneous Healing, War Domain, Cleave, Cleaving Finish, Improved Cleaving Finish, Armor Proficiency (Heavy Armor), Toughness, Power Attack, Improved Critical (Greatsword)

Analyze Skill: Lore (Nature) DC 16

Dugath is a character in Pathfinder: Kingmaker.

Biography[edit | edit source]

A respectable priest of Gorum from the Tiger Lords, and leader of the barbarians.

Interactions[edit | edit source]


Equipment[edit | edit source]


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