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Spells that can be cast by a druid.

0-Level Druid Spells (Orisons)

Spell School Spell Type Damage Damage type Target Range Duration Save Description Automatic Mode
Resistance Abjuration Spell One friendly creature Touch 1 minute You imbue the subject with magical energy that protects it from harm, granting it a +1 resistance bonus on saves. No
Light Evocation Spell One friendly creature Touch 10 minutes/level This spell causes a touched party member to glow like a torch, shedding normal light in a 20-foot radius from the point touched. No
Guidance Divination Spell One friendly creature Touch 1 minute This spell imbues the subject with a touch of divine guidance.

The creature gets a +1 competence bonus on a single attack roll, saving throw, or skill check.

No
Virtue Transmutation Spell One friendly creature Touch 1 minute With a touch, you infuse a creature with a tiny surge of life, granting the subject 1 temporary hit point. No
Flare Evocation Spell One enemy creature Close 1 minute Fortitude negates This cantrip creates a burst of light. If you cause the light to burst in front of a single creature, that creature is dazzled for 1 minute unless it makes a successful Fortitude save. Yes

1st-Level Druid Spells

2nd-Level Druid Spells

3rd-Level Druid Spells

4th-Level Druid Spells

5th-Level Druid Spells

6th-Level Druid Spells

7th-Level Druid Spells

8th-Level Druid Spells

9th-Level Druid Spells

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