Druid (creature)

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Druid
DruidRaspberryGully.png

Neutral (Elf)

10 Druid
Size
Medium
Speed
20 ft.
Initiative
+2
STR
22
DEX
14
CON
14
INT
10
WIS
14
CHA
10

Skill
+17 Perception

450 experience points

Defense
85 Hit points
AC
23

Flat-footed
20
Touch
15
Fortitude
9
Will
9
Reflex
5

Resistance: -

Immune to: Disease, Nauseated

Vulnerable to:

Offense
Melee: Deadly Ivy
Range: 2 ft.
Attack: +15/+15/+10
Damage: 12-17 Piercing

BASE ATTACK BONUS
+7/+2/-/-
COMBAT MANEUVER
+15 Bonus 28 Defense

Features and Abilities
Charge, Coup de Grace, Treat Affliction, Resistance, Light, Virtue, Guidance, Flare, Wild Shape (Wolf), Wild Shape (Leopard), Wild Shape (Small Air Elemental), Wild Shape (Small Earth Elemental), Wild Shape (Small Fire Elemental), Wild Shape (Small Water Elemental), Wild Shape (Bear), Wild Shape (Smilodon), Wild Shape (Large Air Elemental), Wild Shape (Large Earth Elemental), Wild Shape (Large Fire Elemental), Wild Shape (Large Water Elemental), Wild Shape (Shambling Mound)
Fighting Defensively, Acrobatics (Mobility), Destructive Smite, Destructive Aura
Druid, Druid Proficiencies, Armor Proficiency (Light Armor), Shield Proficiency, Armor Proficiency (Medium Armor), Toughness, Natural Spell, Miasma, Dodge, Blightblooded

Analyze Skill: Lore (Nature) DC 21, Knowledge (Arcana) DC 21


Druid is an enemy in Pathfinder: Kingmaker.

Description[edit | edit source]

Within the purity of the elements and the order of the wilds lingers a power beyond the marvels of civilization. Furtive yet undeniable, these primal magics are guarded over by servants of philosophical balance known as druids. Allies to beasts and manipulators of nature, these often misunderstood protectors of the wild strive to shield their lands from all who would threaten them and prove the might of the wilds to those who lock themselves behind city walls. Rewarded for their devotion with incredible powers, druids gain unparalleled shape-shifting abilities, the companionship of mighty beasts, and the power to call upon nature's wrath. The mightiest temper powers akin to storms, earthquakes, and volcanoes with primeval wisdom long abandoned and forgotten by civilization.

Notes[edit | edit source]

Can be found hiding something in a bush on Raspberry Gully location.

Loot[edit | edit source]