Dread Zombie Cyclops Priest

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Dread Zombie Cyclops Priest
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Chaotic Evil (Cyclops)

12 Undead
7 Cleric
Size
Large
Speed
20 ft.
Initiative
+1
STR
25
DEX
12
CON
10
INT
10
WIS
20
CHA
12

Skill
17 Lore (Nature), 15 Lore (Religion), 33 Perception

240 experience points

Defense
131 Hit points
AC
30

Flat-footed
29
Touch
13
Fortitude
11
Will
21
Reflex
10

Resistance: Damage Reduction: 5/Slashing

Immune to: Mind-Affecting, Fear, Compulsion, Emotion, Poison, Disease, Charmed, Dazed, Death, Sleep, ability score damage, drain
Energy: Negative
Effects and conditions: Nauseated, Fatigued, Sickened

Vulnerable to:

Offense
Melee: Bite
Range: 6 ft.
Attack: +18
Damage: 19-26 Slashing/Piercing/Bludgeoning

BASE ATTACK BONUS
+14/+9/+4/-
COMBAT MANEUVER
+24 Bonus 36 Defense

Features and Abilities
Charge, Channel Negative Energy - Damage Living, Hold Person, Prayer, Cleave, Channel Negative Energy - Heal Undead, Coup de Grace, Demoralise (Persuasion), Treat Affliction, Resistance, Light, Virtue, Guidance
Fighting Defensively, Acrobatics (Mobility), Power Attack
Damage Reduction 5/Slashing, Spontaneous Wounding, Undead Creature, Toughness, Power Attack, Alertness, Iron Will, Lightning Reflexes, Cleric Proficiencies, Armor Proficiency (Light Armor), Armor Proficiency (Medium Armor), Simple Weapon Proficiency, Shield Proficiency, Deity Selection, Channel Energy, Domain Selection, Detect Magic, Extra Channel (Cleric), Great Cleave

Analyze Skill: Knowledge (Arcana) DC 25


Dread Zombie Cyclops Priest is a creature in Pathfinder: Kingmaker.

Description[edit | edit source]

Many thousands of years ago, the solemn cyclopes ruled vast kingdoms, yet today their glories are long forgotten. What few cyclopes survive seldom aspire higher than protecting their lairs and seeking out their next meals.

This latter task occupies a great deal of their focus, for the monstrous appetites and vacuous hunger of the cyclops control the race's destiny and may have led to their original downfall so long ago.

The average cyclops stands 9 feet tall and weighs 600 pounds. Both males and females are almost completely bald, with stringy patches of dark hair occasionally hanging down from above the ears. A bushy, expressive brow couples with a cyclops's massive eye to make the creature's attitude easily known.

Cyclopean history is a vanishing thing inscribed on the crumbling walls of vine-choked lost cities that fell long before even the rise of the elves, when dragons and giants ruled a landscape unspoiled by the petty ephemeral races that rule today. Because things have fallen so far, a given cyclops is less likely to know the near-mythic triumphs of lost ages than even a semi-educated human.

Ancient records, the oral traditions of other giantish races, and the scattered accounts of tribal natives of the southern jungles speak of much larger, more primal "great cyclopes", imposing titans with shaggy legs and a massive horn above an inquisitive eye. These creatures are thought to have been either the leaders or the war beasts of the ancient race, and modern cyclopes honor them as elusive, destructive living gods.

Loot[edit | edit source]