Dodgy Redcap Trickster

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Dodgy Redcap Trickster
Redcap.png

Neutral Evil (Redcap)

11 Rogue, 8 Fey
Size
Small
Speed
60 ft.
Initiative
+8
STR
20
DEX
19
CON
18
INT
16
WIS
13
CHA
15

Skill
14 Mobility
13 Persuasion
12 Lore (Nature)
19 Perception
15 Athletics
29 Stealth

960 experience points

Defense
165 Hit points
AC
24

Flat-footed
19
Touch
18
Fortitude
9
Will
10
Reflex
17

Resistance: 3 Fast Healing
Damage Reduction: 10/cold iron

Immune to:

Vulnerable to:

Offense
Melee: Masterwork Scythe
Range: 2 ft.
Attack: +18/+13/+8
Damage: 25-31 Slashing
Melee: Kick
Range: 2
Attack: +11
Damage: 11-14 Bludgeoning

BASE ATTACK BONUS
+12/+7/+2/-
COMBAT MANEUVER
+18 Bonus 33 Defense

Features and Abilities
Charge, Coup de Grace, Demoralize (Persuasion), Treat Affliction, Cleave
Fighting Defensively, Acrobatics (Mobility), Power Attack, Bewildering Injury, Disorienting Injury, Hampering Injury
Improved Initiative, Weapon Focus (Scythe), Sneak Attack, Rogue Proficiencies, Weapon Finesse, Dodge, Evasion, Fast Stealth, Cleaving Finish, Uncanny Dodge, Improved Cleaving Finish, Iron Guts, Outflank, Improved Uncanny Dodge, Opportunist, Seize the Moment, Improved Critical (Scythe)

Analyze Skill: Lore (Nature) DC 30, Knowledge (Arcana) DC 30


Dodgy Redcap Trickster is a creature in Pathfinder: Kingmaker.

Description[edit | edit source]

Redcaps embody both capriciousness and sadism. These stumpy, misanthropic fey freaks exist seemingly to indulge in blissful bloodletting and self-indulgent slaughter. Like prune-faced, angry old men, they mollycoddle their own inefficiencies and miseries in gore. Redcaps are most widely recognized for their long woolen caps, which they drench in the blood of their victims. Rumors and fairy tales abound concerning rituals and the cultural significance of their blood-soaked caps, though the practice likely evolved as an easy way for the brutish runts to create both fear and spectacle. Redcaps typically stand only 3 feet tall, with twisted frames, pointed ears, and long white beards. They dress in soiled leather armor and wear oversized, iron-shod boots that make a distinctive clanging when they run.

Loot[edit | edit source]

See Also[edit | edit source]