Dire Bear | |||||
---|---|---|---|---|---|
No image yet | |||||
Neutral (Bear) | |||||
10 Animal | |||||
Size Large |
Speed 40 ft. |
Initiative +5 | |||
STR 25 |
DEX 13 |
CON 21 |
INT 2 |
WIS 12 |
CHA 6 |
Skills |
|||||
22 Perception 20 Athletics | |||||
67 experience points | |||||
Defense | |||||
105 Hit points | |||||
AC 20 |
Flat-footed 19 |
Touch 12 | |||
Fortitude +14 |
Will +6 |
Reflex +8 | |||
Offense | |||||
Melee: Bite Range: 2 ft. Attack: +15 Damage: 8-15 Slashing/Piercing/Bludgeoning 1d8+7 | |||||
Melee: Claw Range: 2 ft. Attack: +15/+15 Damage: 8-13 Slashing/Bludgeoning 1d6+7 | |||||
BASE ATTACK BONUS +7/+2/-/- |
|||||
COMBAT MANEUVER | |||||
+17 Bonus | 28 Defense | ||||
Features and Abilities | |||||
Charge, Coup de Grace, Demoralize (Persuasion), Treat Affliction Fighting Defensively, Acrobatics (Mobility) Feat, Coup de Grace, Iron Will, Improved Initiative, Skill Focus, Skill Focus (Perception), Toughness, Great Fortitude | |||||
Analyze Skill: Lore (Nature) DC 18 | |||||
FriendlyBear (161338cf5d3c43b4aa7ebc1c9ef1eff3) |
Dire Bear is an enemy in Pathfinder: Kingmaker.
Description[ | ]
A large, powerful omnivore, the grizzly bear inhabits many of the world's forested hills. Equally happy consuming nuts, berries, fish, or small mammals, the grizzly is nonetheless fiercely territorial, and will chase off – or, failing that, kill and eat – any intruders it views as competition.
When faced with a foe or small group of threats, the grizzly attempts to subdue or kill with its claws. When it can, the bear tries to grab a single target to deal continuous damage until that target is dead, unconscious, or escapes.
Locations[ | ]
Loot[ | ]
- Bear Pelt (Lore (Nature) DC 22)