Cultist Rogue (Rogue 2) (M)

From Pathfinder: Kingmaker Wiki
Jump to: navigation, search
Cultist
No image yet

Neutral (Human)

2 Rogue
Size
Medium
Speed
30 ft.
Initiative
+3
STR
13
DEX
17
CON
16
INT
10
WIS
12
CHA
8

Skill
+7 Perception
+6 Stealth

18 experience points

Defense
20 Hit points
AC
15

Flat-footed
12
Touch
11
Fortitude
+3
Will
+1
Reflex
+6

Resistance:

Immune to:

Vulnerable to:

Offense
(Dagger) / (Dagger)
Range: 2 ft.
Attack: (+3) / (+3)
Damage: (1d4+1 P) / (1d4+0 P)

BASE ATTACK BONUS
+1
COMBAT MANEUVER
+2 Bonus 13 Defense

Features and Abilities
Charge, Treat Affliction
Fighting Defensively, Acrobatics (Mobility)
Human, Feat, Skilled, Sneak Attack, Rogue Proficiencies, Armor Proficiency (Light Armor), Simple Weapon Proficiency, Weapon Finesse, Trapfinding, Two-Weapon Fighting, Toughness, Evasion, Rogue Talent, Weapon Focus – Dagger

Analyze Skill: Lore (Nature) DC 11 to 26


Cultist is an enemy in Pathfinder: Kingmaker.

Description[edit | edit source]

See Cultist

Equipment[edit | edit source]