Cultist Fighter (Fighter 6)

From Pathfinder: Kingmaker Wiki
Jump to: navigation, search
Cultist
No image yet

Chaotic Neutral (Human)

6 Fighter
Size
Medium
Speed
30 ft.
Initiative
+5
STR
18
DEX
13
CON
16
INT
8
WIS
12
CHA
10

Skill
+4 Perception
+2 Stealth

45 experience points

Defense
63 Hit points
AC
17

Flat-footed
15
Touch
10
Fortitude
+8
Will
+3
Reflex
+3

Resistance: -

Immune to: -

Vulnerable to:

Offense
Masterwork Longsword
Range: 2 ft.
Attack: +10/+5
Damage: 1d8+11 S

BASE ATTACK BONUS
+6
COMBAT MANEUVER
+10 Bonus 20 Defense

Features and Abilities
Charge, Coup de Grace, Treat Affliction
Fighting Defensively, Acrobatics (Mobility), Power Attack
Fighter Proficiencies, Toughness, Dodge, Power Attack, Bravery, Weapon Focus (Longsword), Armor Training, Improved Initiative, Weapon Specialization - Longsword, Weapon Training, Cleave, Weapon Training (Heavy Blades)

Analyze Skill: Lore (Nature) DC 15 to 30

Cultist is an enemy in Pathfinder: Kingmaker.

Description[edit | edit source]

See Cultist.

Equipment[edit | edit source]