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Rogue talents can be taken by a Rogue as a Rogue Talent, a Bard as a Bard Talent or a Slayer as a Slayer Talent.

Rogue Talent Prerequisites Description
TrueSeeing Canny Observer When a character with this talent makes a Perception check, they gain a +4 bonus. This is generally worse than Skill Focus (Perception), but stacks with it.
ImpromptuSneakAttack Combat Trick A character that selects this talent gains a bonus combat feat.
Displacement Fast Stealth This ability allows a character to move at full speed using the Stealth skill without penalty.
Confusion Focusing Attack - Confused Sneak Attack When the character is confused and hits a creature with a melee attack that deals sneak attack damage, the character is no longer confused.
AuraOfDoom Focusing Attack - Shaken Sneak Attack When the character is shaken and hits a creature with a melee attack that deals sneak attack damage, the character is no longer shaken.
StinkingCloud Focusing Attack - Sickened Sneak Attack When the character is sickened and hits a creature with a melee attack that deals sneak attack damage, the character is no longer sickened.
UncannyDodge Improved Uncanny Dodge Eldritch Scoundrel level 12 Gain the Improved Uncanny Dodge class feature: The character can no longer be flanked. This defense denies another rogue the ability to sneak attack your character by flanking her, unless the attacker has at least 4 more rogue levels than the target does.
IntimidatingProwess Intimidating Prowess Gain Intimidating Prowess as a bonus feat: Add your Strength modifier to Persuasion (intimidate) checks in addition to your Charisma modifier.
AcidMaw Iron Guts A character with this talent has a cast-iron stomach or has trained themselves to withstand poisons, especially ingested ones. They gain a +1 bonus on all saves against poisons as well as a +4 bonus on all saves against all spells and effects that that cause the character to be nauseated or sickened.
Skill-Focus Skill Focus Gain Skill Focus as a bonus feat: Choose a skill. You get a +3 bonus on all checks involving the chosen skill. If you have 10 or more ranks in that skill, this bonus increases to +6.
FrigidTouch Slow Reactions Sneak Attack Opponents damaged by the character's sneak attack cannot make attacks of opportunity for 1 round.
Terrain Mastery A rogue with this talent gains a favored terrain, as the Ranger class feature of the same name, but the bonus does not increase with her level.
PointofInterestIcon Added in Varnhold's Lot DLC
UncannyDodge Uncanny Dodge Eldritch Scoundrel level 4 Uncanny Dodge: The character cannot be caught flat-footed, nor does she lose the Dexterity bonus to Armor Class if the attacker is invisible. She still loses the Dexterity bonus to Armor Class if immobilized, or if an opponent successfully uses the feint action against her.
WeaponFocus Weapon Focus Base Attack Bonus 1 Gain Weapon Focus as a bonus feat: Choose one type of weapon. You gain a +1 bonus on all attack rolls you make using the selected weapon.

Advanced Rogue Talents[ | ]

When choosing a new rogue talent, a character with the Advanced Talents class feature can choose an advanced rogue talent instead.

Rogue Talent Prerequisites Description
Blindness Blinding Strike Character Level 15, Doesn't have the feat Blinding Critical A character who selects this talent gains the feat Blinding Critical, even if she doesn't meet the prerequisites.
PointofInterestIcon Added in Varnhold's Lot DLC
Arcane b dancing Confounding Blades Slow Reactions When a character with this talent hits a creature with a melee weapon that deals sneak attack damage, the target cannot make attacks of opportunity for 1d4+1 rounds.
TerribleRemorse Crippling Strike Sneak Attack A character with this talent can sneak attack opponents with such precision that the blows weaken and hamper them. An opponent damaged by her sneak attacks also take 2 points of Strength damage.
HWDisruption Dispelling Attack An opponent that is dealt sneak attack damage by a character with this ability is affected by a targeted dispel magic spell affecting one of the spell effects active on the target. The caster level of this ability is equal to the character's level.
DivineFavor Double Debilitation Debilitating Injury Whenever the character inflicts a penalty against a target using the Debilitating Injury class feature, they can select two penalties to inflict. The target can never be subject to more than two penalties in this way at one time. If any additional penalties are inflicted, any previous penalties immediately end. Any effect that heals damage to the target negates both of the penalties.
CharmAnimal Familiar A rogue with this talent gains a familiar as the familiar option of the wizard's arcane bond class feature.
PointofInterestIcon Added in Varnhold's Lot DLC
DimensionalSteps Improved Evasion Evasion This works like evasion, except while the character still takes no damage on a successful Reflex saving throw against an attack, they also take only half damage on a failed save. A helpless character does not gain the benefit of improved evasion.
InvisibilityGreater Opportunist The character can make an attack of opportunity against an opponent who has just been struck for damage in melee by another character. This attack counts as an attack of opportunity for that round and can't be used more than once per round.
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