Charon Cultist

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Charon Cultist
CharonCultist.png

Chaotic Neutral (Human)

2 Wizard
Size
Medium
Speed
30 ft.
Initiative
+5
STR
10
DEX
13
CON
16
INT
18
WIS
12
CHA
8

Skill
7 Perception 3 Stealth

18 experience points

Defense
15 Hit points
AC
17

Flat-footed
16
Touch
13
Fortitude
+3
Will
+4
Reflex
+1

Resistance: -

Immune to: -

Vulnerable to:

Offense
Range: Light Crossbow
Range: 50 ft.
Attack: +4
Damage: 1-8 Piercing

BASE ATTACK BONUS
+1
COMBAT MANEUVER
+3 Bonus 14 Defense

Features and Abilities
Charge, Coup de Grace, Treat Affliction, Acid Splash, Ray of Frost, Jolt, Daze, Resistance, Touch of Fatigue, Light, Disrupt Undead, Flare, Acid Dart
Fighting Defensively, Acrobatics (Mobility)
Wizard Proficiencies, Augment Summoning, Superior Summoning

Analyze Skill: Lore (Nature) DC 11


Charon Cultist is an enemy in Pathfinder: Kingmaker.

Description[edit | edit source]

Cultists are members of secret societies, meeting hooded and masked in dark masses and unspeakable, blasphemous rites. They gather the lay cult members and lead them in their maledictions, channeling for them the shadowed powers of the nether planes.

Notes[edit | edit source]

Loot[edit | edit source]