Bracers

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Bracers is a type of magical accessories in Pathfinder: Kingmaker.

Types[edit | edit source]

Image Name Source Effect
BracersofArchery.png Bracers of Archery Found in Lone House in the hidden room inside Bartholomew's laboratory. These bracers empower the wearer to use any bow with a +2 competence bonus on attack rolls and a +1 competence bonus on damage rolls.
BracersofArmor.png Bracers of Armor Many These bracers grant their wearer an armor bonus of +{x}, just as though they were wearing armor.

Like most bonuses, an armor bonus does not stack with armor bonuses from different sources, such as bonuses from wearing armor or from Mage Armor spell.

BracersofDeflection.png Bracers of Deflection Looted or rewarded by Injured Dragon in City of Hollow Eyes (Varnhold's Lot DLC) during the Varnhold's Lot DLC and can be bought back from the Goblin Merchant during the main game These bracers give the wearer a +2 deflection bonus to AC and the ability to cast the shield spell twice a day like a 5th level wizard.
BracersoftheRubyPhoenixChampion.png Bracers of the Ruby Phoenix Champion Found in a chest on the second floor of the House at the Edge of Time These bracers, just like bracers of archery, empower the wearer to use any bow with a +2 competence bonus on attack rolls and a +1 competence bonus on damage rolls. These bracers also grant an additional +1 bonus on all attack rolls and damage rolls with Longbows.
Charon'sTouch.png Charon's Touch Found in the Lostlarn Keep during the Varnhold's Lot DLC and can be bought back from the Goblin Merchant during the main game These bracers grant their wearer an ability cast harm spell once per day, and greater false life spell twice per day.
ForestKnight'sBracers.png Forest Knight's Bracers Recreated by the Storyteller once all the Shards of Knight's Bracers are brought to him Whenever the wearer of the bracers would become shaken, its effect is negated, and the wearer gains a +2 morale bonus to attack rolls, saving throws and skill checks for the same duration.

Whenever the wearer would become frightened or confused, they start laughing instead, as if under [sic] effects of [sic] hideous laughter spell, for the same duration.

They also grant the wearer the ability to use the effects of freedom of movement spell for 1 minute once per day.

Whenever a fey successfully hits the wearer, that fey has to succeed on a Will saving throw or become frightened for 1d4 rounds.

Gears Rule.png Gear's Rule Found in a chest in the Technic League Hideout during Octavia and Regongar companion quest Cruel Justice The nanites inside the item provide the wearer with multiple abilities.

Fermela: Owner gets a +1 bonus to all attack rolls with bombs. This bonus increases to +2 at level 12.

Hope: Owner gets a +2 bonus to Saving Throws against mind-affecting, death, paralysis, disease, stun, and poison effects and resist Fatigue for 8 hours past the usual limit. At level 20 the owner becomes immune to Fatigue and Exhaustion.

Catalyst: Owner's bombs deal additional dice of damage as if they were an Alchemist 2 levels higher; the owner's save DC's are increased by 1.

Focusing Surge: Once a day as a free action, the owner can activate the nanites inside the item for 5 rounds, gaining Fast Healing – 5, as well as immunity to poison, death effects, paralysis, stun, disease, and the effects of Targeted Bomb Admixture extract. At level 16 the duration of Focusing Surge increases to 10 rounds.

Golden Vision.png Golden Vision Found while visiting the Hemlock Island book event location. These bracers grant its wearer a +1 bonus to Illusion school spells' DC, and a +2 bonus to Saving Throws against Illusion school spells.
LesserBracersofArchery.png Lesser Bracers of Archery ? These bracers empower the wearer to use any bow with a +1 competence bonus on attack rolls.