Bonuses

From Pathfinder: Kingmaker Wiki
Jump to: navigation, search

A page to list the various possible bonuses present in Pathfinder: Kingmaker.

For ease of use, these bonuses should only be derived from items and spells.

Statistics[edit | edit source]

Statistic Bonus
Type
Slot Amount Source
Strength Enhancement Belt +2
Strength Enhancement Belt +4
Dexterity Enhancement Belt +2
Dexterity Enhancement Belt +4
Constitution Enhancement Belt +2
Constitution Enhancement Belt +4
Intelligence Enhancement Helmet +2
Intelligence Enhancement Helmet +4
Wisdom Enhancement Armor +2
Wisdom Enhancement Helmet +2
Wisdom Enhancement Helmet +4
Charisma Enhancement Armor +2
Charisma Enhancement Helmet +2
Charisma Enhancement Helmet +4


Skills[edit | edit source]

Statistic Bonus
Type
Slot Amount Source
Skill Checks Competence Helmet +1
Athletics
Knowledge (Arcana)
Knowledge (World)


Lore (Nature) Luck Ring +1
Lore (Nature) Morale - +2
Lore (Religion)
Mobility - Necklace +4
Mobility Competence Boots +5
Perception Competence Headband +2
Perception Morale - +2
Persuasion
Stealth - Necklace +4
Stealth Enhancement Cloak +10
Trickery - Necklace +4
Trickery Competence Gauntlets +5
Use Magic Device

Other[edit | edit source]

Defensive Bonuses
Statistic Bonus
Type
Slot Amount Source


Armor Class Armor Bracers +1
Armor Class Armor Bracers +3
Armor Class Armor Bracers +4
Armor Class Deflection Ring +1
Armor Class Deflection Ring +2
Armor Class Dodge Weapon +3
Armor Class (Ranged) Dodge Necklace +2
Armor Class (vs. Giants and Goblinoids) Dodge Helmet +3
Damage Resistance - Armor 1/-
Damage Resistance - Armor 2/-
Damage Resistance - Armor 3/-
Damage Resistance - Shield 2/-
Damage Resistance (Falling/Thrown Rocks) - Helmet 10/-
Damage Resistance (Ranged) - Helmet 2/-
Damage Rolls (Bows) - Necklace +2
Damage Rolls (Bows) - Ring +1
Damage Rolls (Natural Weapons/Unarmed) Enhancement Neckalce +1
Damage Rolls (vs. Animals/Magical Beasts) - Necklace +4
Energy Resistance (Cold) - Cloak 10
Energy Resistance (Fire) - Shield 10/-
Immunity (Blinded) - Cloak Immunity
Immunity (Dazzled) - Cloak Immunity
Immunity (Exhausted) - Necklace Immunity
Immunity (Fatigued) - Necklace Immunity
Immunity (Nauseated) - Necklace Immunity
Natural Armor Enhancement Necklace +1
Natural Armor Enhancement Necklace +2
Saving Throws Luck Ring +1
Saving Throws Morale Pet +1
Saving Throws Resistance Cloak +1
Saving Throws Resistance Cloak +2
Saving Throws (Compulsion) Sacred Armor +4
Saving Throws (Disease) Resistance Belt +2
Saving Throws (Exhaustion) Resistance Belt +2
Saving Throws (Fatigue) Resistance Belt +2
Saving Throws (Fear) Morale Armor +4
Saving Throws (Paralysis) Resistance Cloak +4
Saving Throws (Poison) Resistance Cloak +4
Saving Throws (Poison) Sacred Armor +4
Saving Throws (Reflex) Resistance Shield +3
Saving Throws (Sleep) Resistance Cloak +4
Saving Throws (vs. Giants and Goblinoids) Insight Helmet +3
Saving Throws (Will) Insight Helmet +2


Offensive Bonuses
Statistic Bonus
Type
Slot Amount Source
Attack Rolls (Bows) Competence Bracers +1
Attack Rolls (Bows) Competence Bracers +2
Attack Rolls (Unarmed/Natural Weapons) Enhancement Necklace +1
Attack Rolls (vs. Animals/Magical Beasts) - Necklace +2
Attack Rolls (vs. Flanked) Insight Helmet +1
Attack Rolls (vs. Flat-Footed) Insight Helmet +1
Damage Rolls (Bows) - Necklace +2
Damage Rolls (Bows) - Ring +1
Damage Rolls (Natural Weapons/Unarmed) Enhancement Neckalce +1
Damage Rolls (vs. Animals/Magical Beasts) - Necklace +4
Sneak Attack - Necklace +2d6
Miscellaneous Bonuses
Statistic Bonus
Type
Slot Amount Source
Difficulty Class (Acid spells) - Armor +2
Difficulty Class (Cold spells) - Armor +2
Difficulty Class (Electrical spells) - Armor +2
Difficulty Class (Fire spells) - Armor +2
Movement Speed Enhancement Boots +10