Chaotic Evil (Boggard)
|+5 Perception||+6 Stealth|
45 experience points
|66 Hit points|
Range: 2 ft.
Attack: +10 / +10
Damage: 1d4+5 SB
BASE ATTACK BONUS
|+9 Bonus||17 Defense|
Features and Abilities
|Charge, Terrifying Croak, Coup de Grace, Demoralize (Persuasion), Acid Splash, Ray of Frost, Jolt, Daze, Resistance, Touch of Fatigue, Light, Disrupt Undead, Flare|
Fighting Defensively, Grow Claws
Feat, Coup de Grace, Toughness, Weapon Focus (Claw), Sorcerer Proficiencies, Simple Weapon Proficiency, Cantrips, Bloodline, Sorcerer Bonus Feat, Detect Magic, Abyssal Bloodline - Arcana, Grow Claws, Class Skill - Athletics, Combat Casting, Demon Resistances, Cause Fear, Improved Initiative
Analyze Skill: Lore (Nature) DC 16 to 31
Boggard Prophet is an enemy in Pathfinder: Kingmaker.
Description[edit | edit source]
Also known as toadfolk, boggards resemble anthropomorphic frogs or toads, complete with webbed hands and feet, large eyes, and overly wide mouths. These creatures make their homes near large rivers or deep in marshes. There they make small villages composed of mud mounds on the banks. Boggards start out life as tadpoles in breeding ponds, eventually growing to a length of 3 feet before sprouting arms and legs and becoming capable of terrestrial living. Acceptance into the clan then depends on the young boggard’s successful hunt to kill a sentient humanoid. Those who fail are exiled from the clan. As boggards age, they continue to grow and lose their coloration. Exceptionally old boggards bear completely white skin covering massive corpulent bodies. Some of these boggards rank among the caste of priest-kings and enjoy a life of grotesque pleasures ruling their clans.
Though often hunched over, boggards stand 5 feet tall and weigh close to 200 pounds. These creatures live for 50 years, though the harsh swamps and infighting usually cut these years short.