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Blight Druid is an Archetype of the Druid class in Pathfinder: Kingmaker.

Description[ | ]

The devoted servants of nature corrupted, ruined, and destroyed, blight druids are the caretakers of lands ravaged by natural disaster. While some are devoted to reforming and reclaiming lands despoiled by the ravages of civilization, others seek out the more rapacious violence inherent in nature and feed the creeping rot and decay that brings an end to all things.

Base Features[ | ]

A blight druid gains most of the features of a druid. Instead of a druid's Nature Bond, Resist Nature's Lure and Venom Immunity features, a blight druid gains the following features.

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Blight Bond

A blight druid may not bond with an animal companion, but may select from the Death, and Destruction domains in addition to those normally available.




AlchemicalAllocation

Miasma

Starting at 5th level, if a blight druid is adjacent to a creature at the beginning of its turn, the creature must succeed at a Fortitude save with a DC of 10 + 1/2 the druid's level + the druid's Wisdom modifier or become sickened for 1 round. A creature of the animal, fey, or plant type that fails its save is nauseated for 1 round and sickened for 1 minute thereafter. If the creature makes its save, it is immune to this effect for 24 hours, as are creatures immune to disease.




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Blightblooded

At 9th level, a blight druid gains immunity to all diseases, including natural and supernatural diseases. She also becomes immune to effects that would cause her to become sickened or nauseated.




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Plaguebearer

Starting at 13th level, any creature that strikes a blight druid with a touch attack, unarmed strike, or natural weapon must succeed at a Fortitude save with a DC of 10 + 1/2 the druid's level + the druid's Wisdom modifier or become nauseated for 1 round and contract bubonic plague, as the contagion spell. If the creature makes its save, it is immune to this effect for 24 hours.



Progression Table[ | ]

Level BAB Fort Ref Will Features Spells per day by spell level
1 2 3 4 5 6 7 8 9
1 +0 +2 +0 +2 Spellcasting, Blight Bond, Nature Sense, Spontaneous Summoning, Orisons, Detect Magic 1 - - - - - - - -
2 +1 +3 +0 +3 2 - - - - - - - -
3 +2 +3 +1 +3 2 1 - - - - - - -
4 +3 +4 +1 +4 Wild Shape 1/day, Wild Shape (Wolf) 3 2 - - - - - - -
5 +3 +4 +1 +4 Miasma 3 2 1 - - - - - -
6 +4 +5 +2 +5 Wild Shape 2/day, Wild Shape (Leopard/Small Elemental) 3 3 2 - - - - - -
7 +5 +5 +2 +5 4 3 2 1 - - - - -
8 +6/+1 +6 +2 +6 Wild Shape 3/day, Wild Shape (Bear/Medium Elemental) 4 3 3 2 - - - - -
9 +6/+1 +6 +3 +6 Blightblooded 4 4 3 2 1 - - - -
10 +7/+2 +7 +3 +7 Wild Shape 4/day, Wild Shape (Smilodon/Shambling Mound/Large Elemental) 4 4 3 3 2 - - - -
11 +8/+3 +7 +3 +7 4 4 4 3 2 1 - - -
12 +9/+4 +8 +4 +8 Wild Shape 5/day, Wild Shape (Huge Elemental) 4 4 4 3 3 2 - - -
13 +9/+4 +8 +4 +8 Plaguebearer 4 4 4 4 3 2 1 - -
14 +10/+5 +9 +4 +9 Wild Shape 6/day 4 4 4 4 3 3 2 - -
15 +11/+6/+1 +9 +5 +9 4 4 4 4 4 3 2 1 -
16 +12/+7/+2 +10 +5 +10 Wild Shape 7/day 4 4 4 4 4 3 3 2 -
17 +12/+7/+2 +10 +5 +10 4 4 4 4 4 4 3 2 1
18 +13/+8/+3 +11 +6 +11 Wild Shape 8/day 4 4 4 4 4 4 3 3 2
19 +14/+9/+4 +11 +6 +11 4 4 4 4 4 4 4 3 3
20 +15/+10/+5 +12 +6 +12 4 4 4 4 4 4 4 4 4
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