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Spells that can be cast by a bard.

Level 0/Cantrips:[ | ]

Spell School Spell Type Damage Damage type Target Range Duration Save Description Automatic Mode
Daze Enchantment Spell One enemy creature Close 1 round Will negates This spell clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no action. Humanoids of 5 or more HD are not affected. Yes
Resistance Abjuration Spell One friendly creature Touch 1 minute You imbue the subject with magical energy that protects it from harm, granting it a +1 resistance bonus on saves. No
Light Evocation Spell One friendly creature Touch 10 minutes/level This spell causes a touched party member to glow like a torch, shedding normal light in a 20-foot radius from the point touched. No
Flare Evocation Spell One enemy creature Close 1 minute Fortitude negates This cantrip creates a burst of light. If you cause the light to burst in front of a single creature, that creature is dazzled for 1 minute unless it makes a successful Fortitude save. Yes

Level 1:[ | ]

Level 2:[ | ]

Level 3:[ | ]

Level 4:[ | ]

Level 5:[ | ]

Level 6:[ | ]

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