Bandit Transmuter

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Bandit Transmuter
BanditTransmuter.png

Chaotic Neutral (Human)

5 Wizard
Size
Medium
Speed
30 ft.
Initiative
+5
STR
10
DEX
13
CON
20
INT
18
WIS
12
CHA
8

36 experience points

Defense
53 Hit points
AC
17

Flat-footed
16
Touch
13
Fortitude
6
Will
5
Reflex
2

Resistance:

Immune to:

Vulnerable to:

Offense
Masterwork Light Crossbow
Range: 50 ft.
Attack: +6
Damage: 1-8 Piercing

BASE ATTACK BONUS
+2
COMBAT MANEUVER
+4 Bonus 15 Defense

Features and Abilities
Charge, Coup de Grace, Treat Affliction, Acid Splash, Ray of Frost, Jolt, Daze, Resistance, Touch of Fatigue, Light, Disrupt Undead, Flare
Fighting Defensively, Acrobatics (Mobility)
Human, Wizard Bonus Feat, Cantrips, Specialist School, Wizard Proficiencies, Arcane Bond, Detect Magic, Toughness, Combat Casting, Spell Focus (Transmutation), Greater Spell Focus (Transmutation)

Analyze Skill: Lore (Nature) DC 15


Bandit Transmuter is a creature in Pathfinder: Kingmaker.

Description[edit | edit source]

See Bandit.

Equipment Packages[edit | edit source]