Bandit Raider

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Bandit Raider
BanditRaider.png

Chaotic Neutral (Human)

7 Fighter
Size
Medium
Speed
30 ft.
Initiative
+4
STR
18
DEX
11
CON
18
INT
12
WIS
9
CHA
8

Skill
9 Athletics

45 experience points

Defense
74 Hit points
AC
20

Flat-footed
20
Touch
12
Fortitude
9
Will
1
Reflex
2

Resistance: None

Immune to: None

Vulnerable to:

Offense
Melee: Greatsword
Range: 2 ft.
Attack: +12/+7
Damage: 17-27 Slashing

BASE ATTACK BONUS
+7/+2/-/-
COMBAT MANEUVER
+13 Bonus 23 Defense

Features and Abilities
Charge, Haste, Coup de Grace
Fighting Defensively
Weapon Training (Heavy Blades), Weapon Specialization (Greatsword), Weapon Focus (Greatsword), Improved Initiative, Fighter Proficiencies, Bravery, Armor Training

Analyze Skill: Lore (Nature) DC 16, Knowledge (Arcana) DC 16


Bandit Raider is an enemy in Pathfinder: Kingmaker.

Description[edit | edit source]

Bandits are the scourge of the highway, robbing the rich and poor alike. Freebooting scoundrels simply out for a good time, bandits care only about themselves and their band of rogues. They accost and shake down innocent travelers, hijack poorly-guarded merchant caravans, charge tolls at remote bridges, or simply plunder isolated farmsteads and villages.

Bandits can be deserters from an army, disaffected huntsmen, rootless drifters with no taste for hard work, cattle rustlers or horse thieves, or even folk-hero freedom fighters who rob from the rich to feed the poor.

Notes[edit | edit source]

Loot[edit | edit source]

See Also[edit | edit source]