Bandit Chastener

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Bandit Chastener
BanditChastener.png

Neutral Evil (Human)

10 Fighter
Size
Medium
Speed
30 ft.
Initiative
+2
STR
20
DEX
14
CON
16
INT
10
WIS
10
CHA
10

Skill
12 Perception
16 Athletics

112 experience points

Defense
105 Hit points
AC
21

Flat-footed
18
Touch
15
Fortitude
10
Will
5
Reflex
5

Resistance: None

Immune to: None

Vulnerable to: None

Offense
Melee: Masterwork Falchion
Range: 2 ft.
Attack: +15/+10
Damage: 19-25 Slashing

BASE ATTACK BONUS
+10/+5/-/-
COMBAT MANEUVER
+17 Bonus 30 Defense

Features and Abilities
Charge, Coup de Grace, Cleave
Fighting Defensively, Acrobatics (Mobility), Power Attack
Fighter Proficiencies, Dodge, Bravery, Armor Training, Iron Will, Weapon Training (Heavy Blades), Toughness

Analyze Skill: Knowledge (Arcana) DC 21


Bandit Chastener is an enemy in Pathfinder: Kingmaker.

Description[edit | edit source]

Bandits are the scourge of the highway, robbing the rich and poor alike. Freebooting scoundrels simply out for a good time, bandits care only about themselves and their band of rogues. They accost and shake down innocent travelers, hijack poorly-guarded merchant caravans, charge tolls at remote bridges, or simply plunder isolated farmsteads and villages.

Bandits can be deserters from an army, disaffected huntsmen, rootless drifters with no taste for hard work, cattle rustlers or horse thieves, or even folk-hero freedom fighters who rob from the rich to feed the poor.

Notes[edit | edit source]

Loot[edit | edit source]

See Also[edit | edit source]