Bandit Alchemist (Alchemist 4)

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Bandit
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Neutral

4 Alchemist
Size
Medium
Speed
30 ft.
Initiative
+8
STR
12
DEX
18
CON
15
INT
18
WIS
8
CHA
8

Skill
+6 Perception

+7 Stealth
+11 Trickery


27 experience points

Defense
30 Hit points
AC
19

Flat-footed
15
Touch
12
Fortitude
+6
Will
+0
Reflex
+8

Resistance:

Immune to:

Vulnerable to:

Offense
Light Crossbow
Range: 50 ft.
Attack: +7
Damage: 1d8 P

BASE ATTACK BONUS
+3
COMBAT MANEUVER
+4 Bonus 16 Defense

Features and Abilities
Charge, Treat Affliction
Fighting Defensively, Acrobatics (Mobility)
Throw Anything

Point-Blank Shot
Precise Shot
Improved Initiative


Analyze Skill: Lore (Nature) DC 13 to 28


Bandit is an enemy in Pathfinder: Kingmaker.

Description[edit | edit source]

See Bandit.

This bandit variant can be found at the Stag Lord's Fort.

Equipment[edit | edit source]