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Bandit
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Neutral (Human)

2 Warrior
Size
Medium
Speed
30 ft.
Initiative
+0
STR
13
DEX
11
CON
14
INT
10
WIS
9
CHA
8

Skills
3 Perception
2 Stealth

18 experience points

Defense
15 Hit points
AC
14

Flat-footed
14
Touch
12
Fortitude
+5
Will
-1
Reflex
+0

Offense
Range: Composite Longbow
Range: 50 ft.
Attack: +2/+2
Damage: 2-9 Piercing 1d8+1

BASE ATTACK BONUS
+2/-/-/-
COMBAT MANEUVER
+5 Bonus 15 Defense

Features and Abilities
Charge, Coup de Grace, Demoralize (Persuasion), Treat Affliction
Fighting Defensively, Acrobatics (Mobility), Rapid Shot
Human, Point-Blank Shot, Feat, Skilled, Coup de Grace, Fighter Proficiencies, Armor Proficiency (Light Armor), Armor Proficiency (Medium Armor), Armor Proficiency (Heavy Armor), Simple Weapon Proficiency, Martial Weapons Proficiency, Shield Proficiency, Tower Shield Proficiency, Precise Shot, Rapid Shot

Analyze Skill: Lore (Nature) DC 10

CR0_BanditWarriorRangedLevel2 (23c897656ea7ebb49811c0d7b32786d5)

Bandit is an enemy in Pathfinder: Kingmaker.

Description[ | ]

Bandits are the scourge of the highway, robbing the rich and poor alike. Freebooting scoundrels simply out for a good time, bandits care only about themselves and their band of rogues. They accost and shake down innocent travelers, hijack poorly-guarded merchant caravans, charge tolls at remote bridges, or simply plunder isolated farmsteads and villages.

Bandits can be deserters from an army, disaffected huntsmen, rootless drifters with no taste for hard work, cattle rustlers or horse thieves, or even folk-hero freedom fighters who rob from the rich to feed the poor.

Locations[ | ]

Loot[ | ]

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