Bandit (Rogue 3) (R) (Stag Lord's Fort)

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Bandit
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Chaotic Neutral (Human)

3 Rogue
Size
Medium
Speed
30 ft.
Initiative
+3
STR
14
DEX
17
CON
15
INT
10
WIS
12
CHA
8

Skill
+8 Perception
+8 Stealth

22 experience points

Defense
23 Hit points
AC
14

Flat-footed
11
Touch
11
Fortitude
+3
Will
+2
Reflex
+6

Resistance:

Immune to:

Vulnerable to:

Offense
Composite Shortbow
Range: 40 ft.
Attack: +4 / +4
Damage: 1d6+2 + 2d6 P

BASE ATTACK BONUS
+1
COMBAT MANEUVER
+4 Bonus 15 Defense

Features and Abilities
Charge, Treat Affliction
Fighting Defensively, Acrobatics (Mobility)
Human, Feat, Skilled, Sneak Attack, Rogue Proficiencies, Armor Proficiency (Light Armor), Simple Weapon Proficiency, Weapon Finesse, Trapfinding, Point-Blank Shot, Precise Shot, Evasion, Rogue Talent, Weapon Focus - Shortbow, Danger Sense, Rapid Shot, Finesse Training - Dagger

Analyze Skill: Lore (Nature) DC 12 to 27


Bandit is an enemy in Pathfinder: Kingmaker.

Description[edit | edit source]

See Bandit

This bandit variant can be found at the Stag Lord's Fort.

Equipment[edit | edit source]