Bandit (Rogue 3) (R) (Old Sycamore)

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Bandit
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Chaotic Neutral (Halfling)

3 Rogue
Size
Medium
Speed
20 ft.
Initiative
+4
STR
14
DEX
17
CON
15
INT
10
WIS
12
CHA
8

Skill
+10 Perception

+13 Stealth


22 experience points

Defense
26 Hit points
AC
16

Flat-footed
12
Touch
13
Fortitude
+4
Will
+3
Reflex
+8

Resistance:

Immune to:

Vulnerable to:

Offense
Shortbow
Range: 2 ft.
Attack: +7
Damage: 1d4 + 2d6 P

BASE ATTACK BONUS
+2
COMBAT MANEUVER
+1 Bonus 13 Defense

Features and Abilities
Toughness

Weapon Finesse
Weapon Focus - Dagger
Finesse Training - Daggers
Two-Weapon Fighting
Danger Sense
Evasion


Analyze Skill: Lore (Nature) DC 12 to 27


Bandit is an enemy in Pathfinder: Kingmaker.

Description[edit | edit source]

This bandit can be found at Old Sycamore.

Notes[edit | edit source]

None.

Equipment[edit | edit source]