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Bandit
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Chaotic Neutral (Human)

2 Fighter
Size
Medium
Speed
30 ft.
Initiative
+3
STR
14
DEX
17
CON
15
INT
10
WIS
12
CHA
8

Skills
5 Perception
4 Stealth

18 experience points

Defense
17 Hit points
AC
18

Flat-footed
15
Touch
15
Fortitude
+5
Will
+1
Reflex
+3

Offense
Range: Composite Longbow
Range: 50 ft.
Attack: +6/+6
Damage: 3-10 Piercing 1d8+2

BASE ATTACK BONUS
+2/-/-/-
COMBAT MANEUVER
+6 Bonus 19 Defense

Features and Abilities
Charge, Coup de Grace, Demoralize (Persuasion), Treat Affliction
Fighting Defensively, Acrobatics (Mobility), Rapid Shot
Human, Feat, Skilled, Coup de Grace, Bonus Combat Feat, Fighter Proficiencies, Armor Proficiency (Light Armor), Armor Proficiency (Medium Armor), Armor Proficiency (Heavy Armor), Simple Weapon Proficiency, Martial Weapons Proficiency, Shield Proficiency, Tower Shield Proficiency, Point-Blank Shot, Precise Shot, Rapid Shot, Bravery, Weapon Focus (Long Bow)

Analyze Skill: Lore (Nature) DC 11

CR1_BanditFighterRangedLevel2 (0eda0728411000749ba95e8c64a92fb6)
EasyRangedBandit_LoneBarrow (3a31f5e3a597c224e9f84c4cea16f086)

Bandit is an enemy in Pathfinder: Kingmaker.

Description[ | ]

Bandits are the scourge of the highway, robbing the rich and poor alike. Freebooting scoundrels simply out for a good time, bandits care only about themselves and their band of rogues. They accost and shake down innocent travelers, hijack poorly-guarded merchant caravans, charge tolls at remote bridges, or simply plunder isolated farmsteads and villages.

Bandits can be deserters from an army, disaffected huntsmen, rootless drifters with no taste for hard work, cattle rustlers or horse thieves, or even folk-hero freedom fighters who rob from the rich to feed the poor.

Locations[ | ]

Loot[ | ]

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