Bandit (Fighter 2) (R)

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Bandit
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Chaotic Neutral (Human)

2 Fighter
Size
Medium
Speed
20 ft.
Initiative
+3
STR
14
DEX
17
CON
15
INT
10
WIS
12
CHA
8

Skill
5 Perception
1 Stealth

18 experience points

Defense
17 Hit points
AC
20

Flat-footed
17
Touch
15
Fortitude
5
Will
1
Reflex
3

Resistance: None

Immune to: None

Vulnerable to:

Offense
Range: Composite Longbow
Range: 50 ft.
Attack: +6/+6
Damage: 3-10 Piercing

BASE ATTACK BONUS
+2/-/-/-
COMBAT MANEUVER
+6 Bonus 19 Defense

Features and Abilities
Charge, Coup de Grace, Treat Affliction
Fighting Defensively, Acrobatics (Mobility), Rapid Shot
Fighter Proficiencies, Point-Blank Shot, Precise Shot, Bravery, Weapon Focus (Long Bow)

Analyze Skill: Lore (Nature) DC 11, Knowledge (Arcana) DC 11


Bandit is an enemy in Pathfinder: Kingmaker.

Description[edit | edit source]

Bandits are the scourge of the highway, robbing the rich and poor alike. Freebooting scoundrels simply out for a good time, bandits care only about themselves and their band of rogues. They accost and shake down innocent travelers, hijack poorly-guarded merchant caravans, charge tolls at remote bridges, or simply plunder isolated farmsteads and villages.

Bandits can be deserters from an army, disaffected huntsmen, rootless drifters with no taste for hard work, cattle rustlers or horse thieves, or even folk-hero freedom fighters who rob from the rich to feed the poor.

Notes[edit | edit source]

  • This bandit variant is guaranteed to find at the Lonely Barrow location.

Loot[edit | edit source]


See Also[edit | edit source]