Bandit Alchemist | |||||
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No image yet | |||||
Neutral (Human) | |||||
4 Alchemist | |||||
Size Medium |
Speed 30 ft. |
Initiative +8 | |||
STR 12 |
DEX 18 |
CON 15 |
INT 18 |
WIS 8 |
CHA 8 |
Skills |
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8 Perception 7 Stealth 11 Trickery | |||||
27 experience points | |||||
Defense | |||||
30 Hit points | |||||
AC 23 |
Flat-footed 19 |
Touch 16 | |||
Fortitude 6 |
Will 0 |
Reflex 8 | |||
Offense | |||||
Light Crossbow Range: 50 ft. Attack: +9 Damage: 1d8 piercing | |||||
BASE ATTACK BONUS +3 |
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COMBAT MANEUVER | |||||
+6 Bonus | 20 Defense | ||||
Features and Abilities | |||||
Charge, Coup de Grace, Alchemist Bomb, Mutagen - Constitution, Mutagen - Dexterity, Mutagen - Strength, Tanglefoot Bomb, Acid Flask x2, Alchemist's Fire x2 Fighting Defensively, Acrobatics (Mobility) Human, Feat, Skilled, Coup de Grace, Alchemist Proficiencies, Armor Proficiency (Light Armor), Simple Weapon Proficiency, Bomb, Mutagen, Throw Anything, Point-Blank Shot, Precise Shot, Discovery, Poison Resistance, Precise Bomb, Improved Initiative, Tanglefoot Bombs | |||||
Analyze Skill: Lore (Nature) DC 13 | |||||
Bandit Alchemist is a creature in Pathfinder: Kingmaker.
Description[ | ]
None.