Avinash Jurrg

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Avinash Jurrg
AvinashJurrg.png

Chaotic Evil

17 Magus
8 Outsider
Size
Large
Speed
30 ft.
Initiative
+9
STR
32
DEX
21
CON
29
INT
22
WIS
16
CHA
17

Skill
33 Perception

5760 experience points

Defense
388 Hit points
AC
33

Flat-footed
33
Touch
15
Fortitude
21
Will
21
Reflex
16

Resistance: None

Immune to: None

Vulnerable to: None

Offense
Melee: Unstoppable Khanda
Range: 6 ft.
Attack: +30/+25/+20/+15
Damage: 29-43 Slashing

BASE ATTACK BONUS
+20/+15/+10/+5
COMBAT MANEUVER
+34 Bonus 52 Defense

Features and Abilities
Charge, Coup de Grace, Demoralize (Persuasion), Treat Affliction, Arcane Weapon Enhancement, Acid Splash, Daze, Disrupt Undead, Flare, Light, Ray of Frost, Touch of Fatigue, Arcane Accuracy, Spell Recall, Prescient Attack
Fighting Defensively, Acrobatics (Mobility), Spell Combat, Spellstrike, Arcane Weapon - Ghost Touch, Arcane Weapon - Brilliant Energy, Arcane Weapon - Flaming, Arcane Weapon - Frost, Arcane Weapon - Shock, Arcane Weapon - Keen, Power Attack, Arcane Weapon Bond - Speed, Blinding Critical
Evil Subtype, Iron Will, Toughness, Blind Fight, Improved Initiative, Magus, Arcane Pool, Magus Proficiencies, Cantrips, Detect Magic, Heavy Armor Focus, Exotic Weapon Proficiency (Bastard Sword), Arcane Medium Armor, Armor Proficiency (Medium Armor), Critical Focus, Fighter Training, Improved Critical (Bastard Sword), Metamagic (Quicken Spell), Arcane Heavy Armor, Armor Proficiency (Heavy Armor), Greater Spell Combat, Counterstrike

Analyze Skill: Lore (Nature) DC 31, Knowledge (Arcana) DC 31


Avinash Jurrg is an enemy in Pathfinder: Kingmaker.

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