Astradaemon | |||||
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Neutral Evil (Astradaemon) | |||||
17 Outsider | |||||
Size Large |
Speed 90 ft. |
Initiative +11 | |||
STR 21 |
DEX 25 |
CON 24 |
INT 14 |
WIS 15 |
CHA 24 |
Skills |
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31 Mobility 29 Persuasion 16 Knowledge (Arcana) 19 Lore (Nature) |
32 Perception 23 Stealth | ||||
960 experience points | |||||
Defense | |||||
213 Hit points | |||||
AC 31 |
Flat-footed 23 |
Touch 19 | |||
Fortitude +12 |
Will +14 |
Reflex +17 | |||
Resistance: 27 Spell Resistance Damage Reduction 10/Silverandmagic Damage Reduction 10/Good Energy Resistance: 10 Cold 10 Electricity 10 Fire | |||||
Immunities | |||||
Poison, Death Energy: Acid | |||||
Offense | |||||
Melee: Bite code Range: 6 ft. Attack: +20 Damage: 17-27 Slashing/Piercing/Bludgeoning 2d6+15 plus 1 Negative level code | |||||
Melee: Claw code Range: 6 ft. Attack: +21/+21 Damage: 16-23 Slashing/Bludgeoning 1d8+15 plus 1 Negative level code | |||||
Melee: Tail code Range: 6 ft. Attack: +15 Damage: 8-19 Bludgeoning 1d12+7 plus 1 Negative level code | |||||
BASE ATTACK BONUS +17/+12/+7/+2 |
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COMBAT MANEUVER | |||||
+25 Bonus | 43 Defense | ||||
Features and Abilities | |||||
Charge, Energy Drain, Finger of Death, Enervation, Vampiric Touch (Astradaemon), Coup de Grace, Demoralize (Persuasion), Treat Affliction Fighting Defensively, Acrobatics (Mobility), Power Attack Damage Reduction 10/silver and good, Daemon Subtype, Immunity (Acid), Immunity to Poison, Cold Resistance 10, Electricity Resistance 10, Fire Resistance 10, Evil Subtype, Extraplanar Subtype, Feat, Coup de Grace, Combat Reflexes, Dodge, Iron Will, Power Attack, Weapon Finesse, Improved Initiative, Weapon Focus (Claw) | |||||
Analyze Skill: Lore (Religion) DC 30 | |||||
CR16_AstradaemonStandard (5acac84098a14f543822310ecfd0bb4a) DaemonGuardian (bd685eb1e99dbb3478bcf3612a8044e0) |
Astradaemon is a creature in Pathfinder: Kingmaker.
Description[ | ]
Believed to be creations of the Four Horsemen, astradaemons live out their existence in search of souls to harvest. These deadly creatures are ravening planar predators, openly hunting throughout the void for souls on which to feed.
These voracious creatures are the personifications of death resulting from negative energy or level drain. Their vile touch drains life force from their enemies, and even perishing near them sates their thirst for life and souls.