Assassins' Guild

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Assassins' Guild
Details
Prerequisites
?
Effect(s)
  • Assasins' training base and headquarters. Decreases Community and Stability by 1 each time the Warden resolves an event in this region.
  • Decreases Community by 1 every 30 days, but provides 25 BP if you paid more heed to the needs of bandits than the common folk as Community rank increased.
  • If the Kigndom Unrest drops to Crumbling and you supported the bandits more times than the common folk, Unrest will return to the Rioting, and the Kingdom will suffer -10 Community instead.
  • Requires the Barony to have a Neutral, Chaotic Neutral, Neutral Evil or Chaotic Evil alignment.
  • Affects: Kobold's Quarters.
Cost
? BP
Size
?
Sell Price
? BP

Assassins' Guild is a building in Pathfinder: Kingmaker.

Effects[edit | edit source]

  • Assasins' training base and headquarters. Decreases Community and Stability by 1 each time the Warden resolves an event in this region.
  • Decreases Community by 1 every 30 days, but provides 25 BP if you paid more heed to the needs of bandits than the common folk as Community rank increased.
  • If the Kigndom Unrest drops to Crumbling and you supported the bandits more times than the common folk, Unrest will return to the Rioting, and the Kingdom will suffer -10 Community instead.
  • Requires the Barony to have a Neutral, Chaotic Neutral, Neutral Evil or Chaotic Evil alignment.
  • Affects: Kobold's Quarters.

Strategy[edit | edit source]

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