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Archaeologist is an Archetype of the Bard class in Pathfinder: Kingmaker.

Description[ | ]

No stodgy researcher, this archaeologist meets his research head-on in the field. Archaeologists sacrifice the bard's inspirational performance for a smattering of rogue talents.

Base Features[ | ]

An archaeologist gains many of the features of a bard, but they do not gain Well-Versed or any feature related to a bard's Bardic Performance. Instead, an archaeologist gains the following features.

BitOfLuck

Archaeologist's Luck

Fortune favors the archaeologist. As a swift action, an archaeologist can call on fortune's favor, giving him a +1 luck bonus on attack rolls, saving throws, skill checks, and weapon damage rolls. He can use this ability for a number of rounds per day equal to 4 + his Charisma modifier. At each level after 1st, an archaelogist can use archaeologist's luck for 2 additional rounds per day. Maintaining this bonus is a free action, but it ends immediately if the archaeologist is killed, paralyzed, stunned, knocked unconscious, or otherwise prevented from taking a free action to maintain it each round. Archaeologist's luck is treated as bardic performance for the purposes of feats, abilities, effects, and the like that affect bardic performance. Like bardic performance, it cannot be maintained at the same time as other performance abilities. This bonus increases to +2 at 5th level, +3 at 11th level, and +4 at 17th level.




FindTraps

Clever Explorer

At 2nd level, an archaeologist gains a bonus equal to half his class level on Trickery and Perception checks.




UncannyDodge

Uncanny Dodge

At 2nd level, an archaeologist gains Uncanny Dodge, as the rogue class feature of the same name.




HideFromUndead

Danger Sense

At 3rd level, an archaeologist gains a +1 bonus on Reflex saves to avoid traps and a +1 dodge bonus to AC against attacks made by traps. In addition, she gains a +1 bonus on Perception checks to avoid being surprised by a foe. These bonuses increase by 1 every 3 bard levels thereafter (to a maximum of +6 at 18th level).




RangedLegerdemain

Confident Explorer

At 6th level, an archaeologist can always take 10 on Trickery checks. A bard can choose not to take 10 and can instead roll normally.




FreedomOfMovement

Evasion

At 6th level, an archaeologist gains Evasion, as the rogue ability of the same name.




Invisible

Advanced Talents

Starting at 10th level, when choosing a new bard talent, an archaeologist can choose an advanced rogue talent in place of a rogue talent .



Progression Table[ | ]

Level BAB Fort Ref Will Features Spells per day by spell level
1 2 3 4 5 6
1 +0 +0 +2 +2 Spellcasting, Bardic Knowledge, Cantrips, Detect Magic, Archaeologist's Luck +1 1 - - - - -
2 +1 +0 +3 +3 Clever Explorer, Uncanny Dodge, Bard talent 2 - - - - -
3 +2 +1 +3 +3 Danger Sense +1 3 - - - - -
4 +3 +1 +4 +4 3 1 - - - -
5 +3 +1 +4 +4 Archaeologist's Luck +2 4 2 - - - -
6 +4 +2 +5 +5 Confident Explorer, Evasion, Bard talent, Danger Sense +2 4 3 - - - -
7 +5 +2 +5 +5 4 3 1 - - -
8 +6/+1 +2 +6 +6 4 4 2 - - -
9 +6/+1 +3 +6 +6 Danger Sense +3 5 4 3 - - -
10 +7/+2 +3 +7 +7 Advanced Talents, Jack of All Trades, Bard talent 5 4 3 1 - -
11 +8/+3 +3 +7 +7 Archaeologist's Luck +3 5 4 4 2 - -
12 +9/+4 +4 +8 +8 Danger Sense +4 5 5 4 3 - -
13 +9/+4 +4 +8 +8 5 5 4 3 1 -
14 +10/+5 +4 +9 +9 Bard talent 5 5 4 4 2 -
15 +11/+6/+1 +5 +9 +9 Danger Sense +5 5 5 5 4 3 -
16 +12/+7/+2 +5 +10 +10 5 5 5 4 3 1
17 +12/+7/+2 +5 +10 +10 Archaeologist's Luck +4 5 5 5 4 4 2
18 +13/+8/+3 +6 +11 +11 Bard talent, Danger Sense +6 5 5 5 5 4 3
19 +14/+9/+4 +6 +11 +11 5 5 5 5 5 4
20 +15/+10/+5 +6 +12 +12 5 5 5 5 5 5


Spells Known per Level[ | ]

Level Spells Known
1 2 3 4 5 6
1 2 - - - - -
2 3 - - - - -
3 4 - - - - -
4 4 2 - - - -
5 4 3 - - - -
6 4 4 - - - -
7 5 4 2 - - -
8 5 4 3 - - -
9 5 4 4 - - -
10 5 5 4 2 - -
11 6 5 4 3 - -
12 6 5 4 4 - -
13 6 5 5 4 2 -
14 6 6 5 4 3 -
15 6 6 5 4 4 -
16 6 6 5 5 4 2
17 6 6 6 5 4 3
18 6 6 6 5 4 4
19 6 6 6 5 5 4
20 6 6 6 6 5 5


Bugs[ | ]


This article may need cleanup to meet quality standards.
Please help improve this if you can. The Discussion page may contain suggestions.
Reason: "Needs confirmation"

The in-game Class Progression table for the archaeologist shows that they get the Inspire Competence class feature at level 12. They do not get this feature.

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