Ancient Soul Eater

From Pathfinder: Kingmaker Wiki
Jump to: navigation, search
Ancient Soul Eater
SoulEater.png

Neutral Evil

15 Outsider
Size
Medium
Speed
30 ft.
Initiative
+12
STR
21
DEX
26
CON
24
INT
16
WIS
16
CHA
15

Skill
19 Mobility, 17 Persuasion 26 Stealth

360 experience points

Defense
188 Hit points
AC
31

Flat-footed
22
Touch
21
Fortitude
12
Will
12
Reflex
17

Resistance: Spell Resistance: 18
Damage Reduction: 10/Magic

Immune to: Poison, Critical hits, Stunned
Effects and conditions: Sleep, Paralyzed, Stunned, Prone

Vulnerable to:

Offense
Melee: Claw
Range: 2 ft.
Attack: +26/+26
Damage: 6-11 Slashing/Bludgeoning

BASE ATTACK BONUS
+15/+10/+5/-
COMBAT MANEUVER
+22 Bonus 41 Defense

Features and Abilities
Charge, Coup de Grace, Demoralize (Persuasion), Treat Affliction
Fighting Defensively, Acrobatics (Mobility)
Evil Subtype, Immunity to Poison, All-Around Vision, Immune to Trip, Extraplanar Subtype, Airborne, Weapon Finesse, Improved Initiative, Dodge, Combat Reflexes, Weapon Focus (Claw), Improved Critical (Claw)

Analyze Skill: Lore (Religion) DC 26, Knowledge (Arcana) DC 26


Ancient Soul Eater is a creature in Pathfinder: Kingmaker.

Description[edit | edit source]

Summoned forth from the inky swamps of Abaddon, a soul eater is an extraplanar entity devoid of emotion or reason and possessing a hunger that may only be sated by devouring the souls of the living. The very nature of a soul eater makes it an ideal and terrifyingly efficient tool of death, and it is for this reason they are often conjured by vile spellcasters pursuing morbid agendas. Even when not seeing to the heinous commands of a sinister magic user, the soul eater prowls and hunts, constantly seeking living souls upon which to gorge itself.

Loot[edit | edit source]

Normally none.

See Also[edit | edit source]