Ancient Soul Eater
|Ancient Soul Eater|
|19 Mobility, 17 Persuasion||26 Stealth|
360 experience points
|188 Hit points|
Resistance: Spell Resistance: 18
Damage Reduction: 10/Magic
Immune to: Poison, Critical hits, Stunned
Effects and conditions: Sleep, Paralyzed, Stunned, Prone
Range: 2 ft.
Damage: 6-11 Slashing/Bludgeoning
BASE ATTACK BONUS
|+22 Bonus||41 Defense|
Features and Abilities
|Charge, Coup de Grace, Demoralize (Persuasion), Treat Affliction|
Fighting Defensively, Acrobatics (Mobility)
Evil Subtype, Immunity to Poison, All-Around Vision, Immune to Trip, Extraplanar Subtype, Airborne, Weapon Finesse, Improved Initiative, Dodge, Combat Reflexes, Weapon Focus (Claw), Improved Critical (Claw)
Analyze Skill: Lore (Religion) DC 26, Knowledge (Arcana) DC 26
Ancient Soul Eater is a creature in Pathfinder: Kingmaker.
Description[edit | edit source]
Summoned forth from the inky swamps of Abaddon, a soul eater is an extraplanar entity devoid of emotion or reason and possessing a hunger that may only be sated by devouring the souls of the living. The very nature of a soul eater makes it an ideal and terrifyingly efficient tool of death, and it is for this reason they are often conjured by vile spellcasters pursuing morbid agendas. Even when not seeing to the heinous commands of a sinister magic user, the soul eater prowls and hunts, constantly seeking living souls upon which to gorge itself.
Loot[edit | edit source]