The ancient evil lurking in the depths of the Bald Hilltop simply cannot seem to settle down! It keeps sending us mad animals and monsters to fight, but we can't find a way to defeat it once and for all.
This time, vicious fey came to attack us. What's wrong with them?! Why can't they just sit happily in their forests? We need to figure out how the barony will handle this new crisis!
The attacks on our {barony/kingdom} have stopped. Did we win? We'll have to wait for news to arrive!
“
Good news — the {barony/kingdom} is standing proud after our latest battle against the unknown curse. The bad news is that we haven't gotten any closer to solving the mystery of the curse. Well, at least we've won ourselves some time.
„
Walkthrough[ | ]
This quest will be assigned immediately after the player has received their report regarding An Ancient Curse, Part Three.
The journal will count down for 232 days.
Issue an urgent decree and protect the barony![ | ]
Kingdom problem event Evil Pranksters will begin 14 days before the curse ends. The event has a 100% Success chance.
The event will hit the Barony/Kingdom for Relations -4, Arcane -4, Stability -4 every two days until it is resolved or quest ends.
Ignoring the event will result in an additional Relations -8, Arcane -8, Stability -8 on top of recurring tick penalty, for a total of -36 stat penalty in each of those stats.